This is a sub-chapter of the Mesh Parameters chapter
Category - select the way of how the net is build: A) from elements, B) from shapes, C) with fractals, D) from labyrinth paths, E) from free-standing lace grid
Net from elements
Net from shape
Net - fractal
Net - labyrinth
Net - FSL grid
Kind - select the net kind
Distribution - defines how elements are arranged in space to follow one another. Distribution pattern becomes noticable on large objects. Its effect on small objects may be insignificant.
Average Gap - average width of the empty space. The actual gap varies above and below this value.
Distortion / Randomness - sometimes good looking effect can be obtained by distortion of the mesh. Set non-zero value to this control to randomize the mesh fill.
Kind - select the net kind
Distribution - defines how shapes are arranged in space to follow one another. Distribution pattern becomes noticable on large objects. Its effect on small objects may be insignificant.
Average Gap - average width of the empty space. The actual gap varies above and below this value.
Single Layer - see detailed description of Single Layer setting at the end of this chapter . Note: Scale and Span settings are not applicable when Single Layer switch is on.
Scale - controls size of shapes forming the net. When setting scale to value lower than 100% the shapes become more visible and net structure is supressed.
Span defines extent of fill with respect to object contours. Possible values are Overflow , Cropped , Interior . In case of Overflow fill you may want to exclude object contours from the mesh. This can be done in Common Settings tab.
Kind - select the net kind
Smooth - some fractals create crisp paths. This control allows to soften them.
Organic-looking mesh can be obtained by applying randomization and smoothing to fractal fill. Further enhancement (not shown in this picture) can be achieved by applying swirl or ripple effect - see Effect section in this chapter.
Average Gap - average width of the empty space. The actual gap varies above and below this value.
Single Layer - see detailed description of Single Layer setting at the end of this chapter .
Distortion / Randomness - sometimes good looking effect can be obtained by distortion of the mesh. Set non-zero value to this control to randomize the mesh fill.
Grid Shape - select the labyrinth base grid. Available forms are rectangular, circular, hexagonal and triangular
Path Kind - each path option generates a different look of the labyrinth
Cells / Approximate Size - average size of the labyrinth cells. The actual size varies above and below this value.
Distortion / Randomness - sometimes good looking effect can be obtained by distortion of the mesh. Set non-zero value to this control to randomize the mesh fill.
Rectangular labyrinth with random distortion
Kind - select the grid kind
Spacing - average width of the empty space. The actual gap varies above and below this value.
Single Layer - see detailed description of Single Layer setting at the end of this chapter .
Net from lace grid